The Lost Mods (
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wethelostooc2020-05-25 12:16 pm
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Mod Announcement: Endgame
First and foremost, we'd like to thank everyone for their participation in the latest event, Penumbra. Characters were able to make their first successful rescue of a god from being Lost! The seed of the idea for this event has been in the works for roughly a year and half and marks the beginning of the final chapter for We the Lost.
We are entering endgame from this point forward and intend to wrap up the game and leave it as a sandbox for folks to play in at their leisure by August. This will be WtL's 7th anniversary, and we think that's a pretty good high point to end on. Endgame events will begin in mid-June and ICly involve:
OOCly, the following changes will be made for endgame starting from this point forward:
All Our Appreciation,
Sora, Terri, and Kathryn
Endgame
Part 1: Shattering Perspectives
Part 2: Collecting Fragments
Part 3: Mosaic
We are entering endgame from this point forward and intend to wrap up the game and leave it as a sandbox for folks to play in at their leisure by August. This will be WtL's 7th anniversary, and we think that's a pretty good high point to end on. Endgame events will begin in mid-June and ICly involve:
- Characters traveling to and through the Lost dimension.
- Rescuing Lost gods (and potentially people) that have disappeared from across the multiverse.
- Permanently opening the Meadous as a hub world for travel between different worlds/dimensions.
- Zephyr growing from an adolescent to a mature god (don't worry, they'll still be small, cute, and fluffy; this is more a power change than a physical one.
OOCly, the following changes will be made for endgame starting from this point forward:
- Activity Check will now be a simple check-in.
- Characters may make wishes (within reason) without needing to contribute points or receive mod approval. If you want to do something big like changing the setting or getting a fantastical magic item, please just shoot the mods a PM!
- All previous residents of the Meadous are welcome to rejoin the comms and play out endgame with us, but we will be closing WtL to brand new applicants.
All Our Appreciation,
Sora, Terri, and Kathryn
Endgame
Part 1: Shattering Perspectives
Part 2: Collecting Fragments
Part 3: Mosaic
Recap (Part I)
- Ara has been Lost! The first godling since Pai to visit the Meadous and Zephyr's favorite cousin, has vanished. She took with her the Wild West, as well as the stability she provided to the walls of the Meadous and all other connected worlds.
- The Walls of the Meadous crumbled completely, leaving it exposed to monsters and elements from the space between worlds. This happened to all of the godling worlds.
- Characters who stepped out of the Meadous were granted magic to shape and terraform the space between worlds and asked to bridge the gap between the Meadous and other godling realms to help stabilize things and make everything safer, creating:
- Color has been... a neutral party in its interactions with characters, thus far. At this point, anyone who's gone out terraforming will have picked up that it has its own agenda, and that agenda very much changes depending on the actual Color in question. Crimson wants to aggressively terraform to take on the monsters in the in between. Emerald wants to build up defenses. Azure wants interesting patterns and features to run around. Violet wants something new and different and filled with imagination. Silver wants something utilitarian that just gets the job done to bridge worlds. Gold is just happy to be here and very encouraging of whatever the characters themselves want, for better or worse. And Amber would like to create a land rich with resources to gobble up.
- Characters will have beaten back a great many of the smaller monsters at this point and maybe even reached some of the other worlds. The inhabitants of the other godling realms are just doing their best to fight back their own monsters. They have not been granted the same terraforming abilities as those of the Meadous. This is likely due to their gods taking a much more active role in defending their worlds. Godlings may be seen in the distance fighting against some of the largest monsters in the space between. Characters may assist with these endeavors, but the godlings are not being exceptionally careful with their powers. You may get caught in the crossfire of a tornado, massive fire blast, a tidal wave, or any other sort of elemental disaster you can think of.
TL;DR- A mighty canal;
- Sandy beaches, sandy cities, and... sandy mountains... there's a lot of sand;
- A quiet forest leading to high cliffs and an ocean stretching to the horizon;
- A rolling savanna;
- Hills and valleys with paths between;
- Ancient wonders to explore; and
- A blocky, gray city cut through with a beautiful river.
- There are a few more threads with more landscaping on the horizon.
Color will continue to be a shoulder angel/demon for characters, but it's not always wise to listen to it. Or at least be selective in listening.
Characters who die in their fights will wake up three days later (or at the start of the next part of the event, whichever is sooner) in their beds feeling incredibly groggy and unwell. They'll have lost their terraforming abilities at that point.